The Astral Imperative, Vol. I & Series Review
Everyone Agrees Robert Dresner’s Sci-fi Novel is Great … Robert Dresner, with his short, tough-guy haircut, Bronx accent and agitated mannerisms seems an unlikely person to write an emotionally resonant and thought-provoking novel. Words flow easily from him in conversation as he anticipates questions and speaks extemporaneously on just about any subject. Words aren’t the problem. It’s just hard to imagine him sitting still long enough to compose much more than a paragraph.
Perhaps even more surprising is that Dresner’s self-published Astral Imperative begins as a simple science fiction narrative about the first manned mission to Mars before revealing itself as an insightful meditation on relationships, heroism and human foibles. Writing in a direct, unadorned prose style, Dresner creates a space ship that is large enough to carry not only his diverse group of astronauts but also the reader’s imagination.
I first met Dresner a few years ago on his day job as one of Boulder’s best house painters. He showed up at my condominium in dungarees and a crisp button-down shirt to advise my wife and me about paint colors and provide an estimate. He was blunt in his vision of eliminating our clashing colors and shook his graying head a few times, asking us if we were sure we wanted to keep the canary yellow in our living room.
He exuded confidence and competence as he paced the four rooms of our home like a caged panther, turning off and on lights, holding up paint swatches to the wall, eyeing the high ceiling of our staircase and explaining just what a pain in the ass it was going to be to get our house painted. He so fully inhabited his role of professional painter that it never occurred to me that he might harbor secret writing ambitions. He was simply “the painter.”
I should have known better. Ever since becoming the head book buyer for the Boulder Book Store in 1997, I have been besieged by writers. Manuscripts have miraculously appeared from locked draws, stapled poetry collections have been pulled out of coat pockets at parties, and bizarre plot summaries have ruined football games at local bars. It’s so bad that I’ve told people that I am a ballet dancer (that always silences them when they view my doughy 5-foot-4 frame) or claimed to be a sports reporter in town to cover the big game. I’ll say anything to avoid the awkwardness of hearing about all of those unpublished books from needy authors.
I let my guard down with Dresner, however, and in a conversation at the end of the painting job I mentioned my position at the bookstore. His eyes lit up, and he told me that he’d written several novels. I tried to change the subject and had almost forgotten the conversation when he showed up at my office a few days later to pick up his check.
“You were the first stranger that I’d asked to read a book of mine in my entire life,” Dresner said to me in a recent interview. “It was very hard for me. I had left the bookstore and was in the alley when I decided to come back in and give the book to you. I knew that I had to do something. People were telling me I had to make it happen.”
The novel that Dresner delivered to me was on 287 manuscript pages bound in a hardback clamshell black binder. It weighed nearly four pounds. He nervously extolled the virtues of the binder that he’d picked up in New York City, rather than of his book, and told me to please return it if I wasn’t going to read the book because each binder cost $40. When he left I noticed that the price tag from Lincoln Stationary was still on the inside cover — $33.95.
After a month and a few guilt-inducing follow-up visits to the bookstore from Robert, I began reading the novel with great trepidation. Gradually my hesitancy disappeared as I became absorbed in his tale and enthralled by his characters.
These characters include the heroic but isolated astronaut, Captain Adam Sietzer, the second-in-charge Russian, Vladimir Sussenko, and crew members from Japan, Germany, China, India and Africa. There are men and women as well as people of differing religions. It is a miniature United Nations hurdling towards Mars.
Dresner’s astronauts are deeply flawed, all of them hiding some psychological weakness. One is probably criminally psychotic. It is fascinating to see how these people react to each other in the confines of a space ship. The Astral Imperative is really an old-fashioned chamber play. The setting, the mission and even the plot fade into the background as the complexity of human relations move to the fore.
Dresner uses a remarkably creative device to help expose the relationships between the astronauts. Also on board the ship is a computer game called “the Dream Machine,” created by the Japanese astronaut, Makoto. The game creates a holographic image of Mars that every member of the crew views and can change. The image of Mars morphs based on the game entries from various crew members. It’s a way for the bored crew to pass the long flight, but also a way to work out the emotions and expectations of their historic mission.
“The Dream Machine came out of thin air,” Dresner said. “I didn’t even have a point of reference for it. As I wrote the book, I created it. I wanted to know if it was possible to get 8 or 12 players and play a SimCity-style game to the max. Instead of just ideas I wanted ideas and emotions. The Dream Machine gives them a physical component. What happens in the game when seven people are angry and three are happy?”
As the novels progresses, the game evolves into something quite unexpected. At first the color of the planet changes based on the moods of the astronauts, and then structures begin appearing on the surface, someone even hacking into the program and turning the whole thing into a sexist joke that creates a lot of tension between the astronauts. Eventually, the Dream Machine begins exhibiting the traits of a sentient being.
By the time I finished reading I was stunned by how compelling a vision Dresner had created.